Use of Gamification in Employee Training and Development
Lasha ABULADZE
https://doi.org/10.53465/EDAMBA.2022.9788022550420.1-10
Abstract. Gamifying employee training and development is becoming more and more attractive to companies from year to year. By using the right elements of gamification in employee training and development, HRM can identify the strengths and weaknesses of its employees. Training and development programs tailored to the needs of employees can be considered an effective tool for helping employees to transform their weaknesses into strength. The lack of information, research, and comparisons on the ways of gamifying employee training and development focused on employees’ soft skills and its effectiveness hinders its wider dissemination. In the article, we identify and describe different situational stories, when gamification is used by HRM to increase, develop employees’ soft skills such as: decision making, willingness to change, teamwork and resilience. We also measure the effectiveness of gamified employee training and development focused on their soft skills by comparing the percentage results before and after use of gamification in this area within bank „Technology “.
Keywords: gamification, employee training and development, HRM
JEL classification: M12, M53, M54
Fulltext: PDF
Online publication date: 3 March 2023
ISBN: 978-80-225-5042-0
Publisher: University of Economics in Bratislava
Pages: 1-10
To cite this proceedings paper (STN ISO 690 and 690-2):
ABULADZE, L. 2023. Use of gamification in employee training and development. In LÜLEYOVÁ, A. (ed.). EDAMBA 2022: Conference Proceedings. Bratislava: University of Economics in Bratislava, 2023. ISBN 978-80-225-5042-0, pp. 1-10.
https://doi.org/10.53465/EDAMBA.2022.9788022550420.1-10
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.